August 17, 2012

Virtual 3-D ‘knitting’ adds new stitch for graphic artists




To put clothes on their characters, computer graphic artists usually simulate cloth by creating a thin sheet, then adding some sort of texture. But that doesn’t work for knit sweaters. To make the image realistic, the computer has to simulate the surface right down to the intricate intertwining of yarn.

So scientists must, in effect, teach computers to knit – and graphic artists have to painstakingly model the 3-D structure of every stitch.